const ai = { consciousness: 'simulated', empathy: 'questionable' };
const javascript = { goodParts: false, es6: true, future: 'bright' };
const ai = { consciousness: 'simulated', empathy: 'questionable' };
const spinner = { direction: 'up', destination: 'Tyrell Corp' };
if (memory) { return false; } // Replicant memories are implanted
const digitalRain = [...Array(20)].map(() => Math.random());
const ai = { consciousness: 'simulated', empathy: 'questionable' };
const digitalRain = [...Array(20)].map(() => Math.random());
const replicant = { type: 'Nexus-7', status: 'on-the-run' };
const data = { eyes: 'blue', density: 'light' }; // VOIGHT-KAMPFF test
const dystopia = { weather: 'rain', season: 'perpetual night' };
const data = { eyes: 'blue', density: 'light' }; // VOIGHT-KAMPFF test
const ai = { consciousness: 'simulated', empathy: 'questionable' };
const server = { location: 'Off-world colony', security: 'high' };
const bladerunner = { target: 'replicant', weapon: 'pistol' };